Purpose of this blog

Dmitry Yudo aka Overlord, jack of all trades
David Lister aka Listy, Freelancer and Volunteer

Friday, January 4, 2013

[WoWS] Early Russian Dreadnoughts preliminary drawings

Hi everyone. I'd like to tell you about early dreadnought drawings in Russian Empire Fleet.

As all of you know, the HMS Dreadnought was laid down in october, 1905. Of course, all great powers of early 20th century kept their eye on everything, related to navy powers, and the first news about an absolutely new type of warship came to Russia in autumn, 1905.

In 1906, the so-called "special meeting" was founded under the leadership of the Minister of Marine Birilev; the main goal of this comission was to define the demands of the characteristics of the future dreadnoughts.

In common, the projected characteristics of the dreadnoughts of 1907 programm are listed below:
Speed: 21-23 knots, 
Armor: 8 inch belt, 10 inch barbettes,
Armament: ten 12 inch guns with barrel length of 50 calibers,
Displacement: 19000 to 21000 tonns.

Thats how these ships might look like:

As you see, the drawings are closer to predreadnoughts than to real dreadnoughts, but still, these ships are rather realistic in terms of "paper drawings". 

It is expected that one of these ships will be the first battleship in Russia/USSR tree.

Thanks for watching,
KGB.

38 comments:

  1. the 2nd drawing make a lot more sense than the 1st one
    mainly because of the 2 front turrets placement in height

    ReplyDelete
    Replies
    1. You are right, though 1st one is more progressive in terms of secondary guns, which are in turrets.

      Delete
    2. but, when a shell destroys one of the main turrets it will also disable or possibly destroy the secondary guns attached to it

      Delete
    3. No, the secondary battery has its own turrets. They are not attached to the main turrets.

      Delete
    4. Superfiring turrets don't increase weight of fire on the broadside, and they add a lot of topweight. On early dreadnoughts there isn't that much total displacement to absorb that topweight. They're of kind of dubious value as far as fitting more firepower goes on a ship that size. That second design may look more modern, but she may have stability problems which could lead to easier capsizing among other things (actually, reducing topweight may be why the secondaries are casemated). The real problem is the wing turrets, but I don't think they really knew the problems with firing them across the ship, and I bet there'd be a lot of layout issues if they were centerline turrets. I think cutting a middle turret, using that space for uninterrupted machinery and then grouping the turrets like a more modern ship would be the most useful. And yes, I'm aware I accidentally made a South Carolina, they avoided a bunch of early Dreadnought problems, although without displacement constraints like the US had, a longer hull for higher speed and the ability to avoid superfiring guns may be worthwhile.

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    5. The main problem with wing turrets is a limited ability to protect their ammo storage.

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    6. Limited ability to protect ammo storage is a huge flaw for sure, but so is the ability to only fire them on one beam without causing serious deck damage like on the Von der Tann, making them a way to buy the firepower of one turret for the weight of two, especially on relatively small early battleships. Inefficient and risky in my opinion. If the en echelon mounting had worked without wrecking the deck it might have been worth it, but otherwise I can't think of a good argument for them.

      Delete
  2. Oh boy oh boy oh boy I can't wait. I just can't wait to play this. I would sell my first-born for a shot at the alpha.

    ReplyDelete
  3. Very nice, but it looks kind of barren with that small superstructure. Although the majority of early dreadnought type ships are like this.

    ReplyDelete
    Replies
    1. For a spring style it really isn't that barren. I mean it has a bridge, which is more than the South Carolinas.

      Delete
  4. Would this addition to Overlord's blog mean the IJN and USN trees are completed and being developed for the Alpha?

    ReplyDelete
    Replies
    1. IJN and USN are almost complete.

      Delete
  5. do you know any other types of reduit-gun-style battleships incoming?

    possibly the german "von der tann" class battlecruiser?

    ReplyDelete
  6. Hmmm. Definitely an early dreadnought design. Still has the wing turrets.

    ReplyDelete
  7. KGB, do you anticipate Gangut/Sevastapol-class dreadnaughts in the game?

    ReplyDelete
    Replies
    1. Ganguts will be higher tier, than the dreadnoughts 1907 programm.

      Delete
  8. KGB, as you wrote earlier, there will be ships from many decades (much more then in WoT). In some nations there were huge political changes, which also had effect on navy's ensigns (best cases are Germany with imperial fleet, Reichsmarine and later Nazi's Kriegsmarine and Russia with Imperial and later Soviet ensigns). So there will be one ensign for whle tree, or they will be changed according to time of ship building? And in case of Germany will you introduce original Kriegsmarine ensign which had huge swastika in the middle?

    ReplyDelete
    Replies
    1. 1) There will be different ensigns and markings for ships of HSF and KM, or Russian Imperial Navy or USSR Navy.
      2) There won't be any swastika, of course.

      Delete
  9. Yo KGB would you tell Overlord to take a look at the sh!tstorm on the forum right now concerning silentstalker?

    I think he is the only one with enough authority/respect to calm people down.

    ReplyDelete
    Replies
    1. that shit storm responsibility is only silentstalker's
      he dropped a huge bomb on the community and now he want everyone to just calm the fuck down just because his ban was reverted ?!?!?! somehow it doesn't look right

      I do want to know if overlord was previously contacted by silent (as he claims), and informed overlord of the czech community issues inside WG

      Delete
  10. On an unrelated note, my brother quit playing a month ago and has not come back.

    He was being harassed by other players over his stats. I think this happens a lot.

    Please add an option to hide Service Record, or at least do a community poll about it.

    ReplyDelete
    Replies
    1. Or maybe l2p and don't spoil the fun for the people that care?!

      Delete
  11. http://wotcs.com/stats.php
    look at this and tell me that the german tanks aren't underperforming.

    ReplyDelete
    Replies
    1. You cannot use those stats as an argument for several reasons...

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    2. Silviu, we have unofficial server wide statistics from EU, NA and RU servers easily accesible on WoT-news. There were also stats collected by player with nick Snib, which you can find on forum. All those stats showed many times that German tanks are not specially worse then others. And if you check stat from RU server, you will see that there RU tanks are performing worst. In last week worst X toer heavies were by big margins IS-7 and IS-4.

      You should also know that developers do not comment unofficial statistics.

      And by the way this post is about WoWs, not WoT so you are strongly offtopic.

      Delete
  12. will I run it smoothly on Core i7 quad core 3,1-3,7(turbo boost), 8GB 2133Mhz ram, Nvidia GeForce GTX 570 OC, or will it be like WoT? when it sometimes fell sluggish

    ReplyDelete
    Replies
    1. I had much worse PC and WoT runs very well. 100-50 fps is normal.

      Delete
    2. Maybe you have overheating . This issue can reduce your performance by -80% .

      You may check the temperaturs of the GPU and CPU .
      Over 80 is not ok .

      Delete
    3. well its not overheating cause another game for ex bf3 runs smoothly on ultra high detail with 1920*1080, but wot sometimes drop to 40 or 37 fps, and average fps are about 70 sometimes 100

      Delete
  13. IMO it's just a matter of how the game is designed. BF3 is made for gaming configurations, and will utilise as much power as it can, because most hardcore gamers tend to switch to newer generation of hardware every year or two.

    WoT on the other hand is designed as a game that can run on as many configurations as possible. That means that it is (most probably) made to run on a single core and, on a non-SSD drive and lower frequency RAM. This will cause it running relatively smoother on 3-4 year old machines, but without any significant boost on relatively new setup. And most likely it also does not benefit anyhow from 64bit system config, as ( that's only a guess again) it will run as a 32 bit program.

    And i'm OK with that ... it makes WoT playable on my pretty old laptop with 20-40 FPS (depending on the number of trees :D) and in 1920x1080 resolution (external monitor), that I think is a pretty nice score for a laptop bought over 3 years ago. Of course it runs quite smoothly on a desktop, but that's not a thing to compare witha lap, right? ;)

    ReplyDelete
    Replies
    1. Thast was supposed to be in a reply to Ghostneos post above!

      Delete
  14. Huh...I was hoping the Borodino class or Petropavlovsk class as the starter battleship...ah well, one can always dream.

    ReplyDelete
    Replies
    1. These ships are too old for our time period.

      Delete
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  15. You may have overheated. This problem can be reduced to 80%.
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    ReplyDelete